Bishop and Pawn Outrun the Knight
White to play and win
PlayA bishop and an extra pawn against a lone knight is a win when the pawn can be marched home. The knight is a short-range piece, so your task is to escort the passer before it can nail down a permanent blockade.
No signup needed. The opponent never gives up, and every mistake gets explained.
Bishop and Pawn Outrun the Knight
Win against perfect defense
Waking the engine…
The theory
Bishop, pawn and king against a bare knight is one of the most common winning minor-piece endings, and it turns on a simple mismatch: the bishop reaches across the board while the knight hops one region at a time.
The escort. March the passed pawn with king and bishop support. The bishop controls both the queening square and the square directly in front of the pawn, denying the knight a stable blockade.
Squeeze the knight. A knight must always find a safe landing square after it blocks. Keep taking those squares away with the bishop and king, and the blockade collapses.
In this drill the defender plays perfect knight defense. Advance patiently, avoid the fork, and the pawn queens.