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Theory/Corresponding Squares: One Move Holds, Six Lose

Corresponding Squares: One Move Holds, Six Lose

White's king wants to reach b3 and win your c3 pawn. The rule: answer each of his squares with its corresponding square, even when that means giving him the opposition. Against e1 stand on f3, against d1 on e3, against c1 on d4, against b1 on c5, against a2 on b4.

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