Freeing the King From Its Own Rook Pawn

White to play and win

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Your pawn is one square from queening and your king is jammed on a8 in front of it. You win only because the black king is too far away: if it could reach c7 the game would be a dead draw.

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Freeing the King From Its Own Rook Pawn

White to play and win · Win against perfect defense

Waking the engine…

The theory

Watch the method: press play to see the winning idea run, or step through it move by move.

Your king cannot walk out alone. Step to b7 and the rook behind the pawn checks it straight back. First the rook has to do two jobs: take up checking distance, and keep the black king away from c7, the square that would save Black.

A king stuck on a8 in front of its own a-pawn is the classic drawing structure, but it is not always a draw. The result hangs on one square.

The c7 rule. If the defending king reaches c7 the game is drawn: it sits next to the pawn and your king can never emerge. Keep it out of c7 and you win.

The method. Use the rook either to cut the defending king off (Rc2 here) or to take checking distance (Rh2), then walk your king out to b7 and along the eighth rank under the rook's cover.

In this drill the black king starts on f7, one tempo too slow to reach c7. Cut it off, free your king, and promote.

Keep going

All 83 rook endgames positionsFollow the full curriculum (free)