The King March and the Zugzwang Squares
White to play and win, after Kasparian, 1946
PlayYour pawns are already on g6 and h5 with the rook on h7, and nothing you do with them makes progress. This win is not about pawns at all: it is a march of the king from a1 to the kingside, aimed at a reciprocal zugzwang.
New to this ending? Learn the method first: Rook Endgames
No signup needed. The opponent never gives up, and every mistake gets explained.
The King March and the Zugzwang Squares
White to play and win · Win against perfect defense
Waking the engine…
The theory
Some winning positions contain no forcing line at all. This one is won by walking the king across the board and handing the defender a zugzwang.
No pawn moves. Pushing here throws the win away. The pawns on g6 and h5 with the rook on h7 are already where they belong.
The march. The king travels from a1 along the second rank towards f2. The defending rook must stay behind the pawns, shuttling between g3 and h3.
The zugzwang squares. King f2 against rook h3, and king e2 against rook g3, are reciprocal zugzwangs. Arrive with the defender to move and his rook is forced out, releasing your rook from h7.
Keep going
The Gap Between the f- and h-Pawns
White to play and draw
Defending Against Split Kingside Pawns
Black to play and draw
Giving Up the h-Pawn to Push the f-Pawn
White to play and draw
All 83 rook endgames positionsFollow the full curriculum (free)