Rook Endgame: Winning the Opposite-Wing Race

White to play and win

Play

The same position, but now it is your move, and that one tempo wins. The rule: leave the a-pawn to your rook on a5, which holds it from behind for free, and walk your king up in front of your g- and h-pawns.

Updated

New to this ending? Learn the method first: Rook Endgames

No signup needed. The opponent never gives up, and every mistake gets explained.

The Same Position, One Tempo Better

White to play and win · Win against perfect defense

Waking the engine…

The theory

Watch the method: press play to see the winning idea run, or step through it move by move.

The rook behind the passer. Your rook on a5 restrains the enemy pawn permanently. It needs no help and it costs you nothing, so do not spend moves on that wing.

King in front, pawns behind. Walk the king ahead of the connected pawns and push. A rook check at the right moment shoves the defending king off the queening path.

Tempo decides. The same position with the other side to move is a draw. That is the whole lesson of this pair.

In this drill you hold the initiative. Use it on the kingside, not the queenside.

Keep going

All 96 rook endgames positionsFollow the full curriculum (free)