Outside Passed Pawn: Practice the Decoy
White to play and win
PlayThe a-pawn does not have to queen to win, though it often does. Either way it pulls the defending king to the edge while your king takes everything on the other side.
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The Outside Passed Pawn
White to play and win · Win against perfect defense
Waking the engine…
The theory
Watch the method: press play to see the winning idea run, or step through it move by move.
Ask a strong player which pawn wins pawn endgames and they won't say 'the passed one'; they'll say 'the OUTSIDE passed one'. Distance from the main theater is a weapon.
The mechanism. Your a-pawn threatens to promote, so the defending king must walk to the edge to arrest it. Every step it takes toward the a-file is a step away from its own pawn, which your king captures before escorting your remaining pawn home. You are not counting on the decoy to promote: its job is to win you the e5-pawn. And it often queens anyway, because one king cannot cover both sides of the board.
Timing is the skill. Push the decoy too fast and it dies for nothing while the kings still face each other; too slow and the defender holds both fronts. The rule: improve your king first, then release the decoy the moment the defender runs out of waiting moves.
In this drill the defense never cracks: it will punish a premature push instantly, and hold a heroic blockade if your king wanders. The win is there, but only in the correct order.
Keep going
Two Pawns Against One
White to play and win
The Reti Manoeuvre
White to play and draw
Shouldering: Winning the King Race
White to play and win
All 68 king & pawn positionsFollow the full curriculum (free)