Queen and Pawn vs Queen: The Winning Reference Position

White to play and win

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Queen and knight pawn against queen, with the black king far from the pawn. A knight pawn wins very often in this ending, and the farther it has advanced, the better. The rule: push the pawn, keep your king beside it rather than in front of it, and promote only when your queen covers the queening square.

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Queen and Pawn versus Queen: The Reference Win

White to play and win · Win against perfect defense

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The theory

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Queen and pawn against queen is the longest theoretical ending most players ever meet, and it is decided by two things: the file the pawn stands on, and whether the attacking king can find shelter from the checks.

The pawn file is the criterion. A centre pawn or a bishop pawn on the seventh wins almost every time, and a knight pawn like this one wins very often. The rook pawn is the drawish one: the closer the pawn is to the edge, the better the defender's chances.

Push first. g7 is the move that makes progress: it forces Black's queen to blockade g8 and stop doing anything else. But look before you leap, because eight queen moves in the starting position simply drop the queen.

Then shelter. Kh6, next to the pawn. The g7 pawn is not just a passer, it is a wall your king can hide behind while the queen goes to work.

Then grind. Qd7+ and a long sequence of checks, gaining a square at a time. This is the reference position: learn the shape, and the fifty-move rule will be your only real opponent.

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