The Reti Idea: A King That Does Two Things at Once

White to play and draw, after Reti

Play

Black's h-pawn is going to queen unless your king reaches it, and your king looks far too slow. The a5 pawn saves you, but not by advancing. It never takes a single step.

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The Pawn That Never Moves

White to play and draw · Hold the draw against perfect play

Waking the engine…

The theory

Reti's famous study taught that a king moving diagonally can chase a pawn and shoulder the enemy king at the same time, gaining ground on two fronts with a single move.

Why the chase fails. Going straight after the h-pawn leaves you exactly one move short. 1.Ke8 loses.

Why the push fails. 1.a6 loses too. The pawn is captured on a7 instead of a5 and you have bought nothing. It is bait, not a runner, and it never moves in the whole solution.

The right route. 1.Kc8! Kc6 2.Kb8! Kb5 3.Kb7! Kxa5 4.Kc6! Your king has walked d8-c8-b8-b7-c6 while Black walked d6-c6-b5-a5 and captured a pawn. Now c6-d5-e4-f3-g2 catches the h-pawn to the tempo.

In this drill the opponent fights for every tempo. Only Kc8 holds.

Keep going

All 68 king & pawn positionsFollow the full curriculum (free)